Monday, January 25, 2021

Are you playing games on video? You've got to be really happy!

By: ExtraFunnyPicture On: January 25, 2021
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  •  Previous study has found that there are more depressed people who spend more time playing sports...

    According to study by scientists from the University of Oxford, people who play video games are happier than others.



    Scientists concentrated on two titles - "Animal Crossing" by Nintendo and "Plants VS Zombies" by EA Games. The scientists had tremendous support from the production departments of the game, who provided them with details on the users' playing time.

    The research included a total of 3,300 participants, all of whom were over 18 years old. Questions on how they feel when playing the games were replied by players, and the findings are very interesting.

    It turns out that the player would be much better than people who do not play the game if "Animal Crossing" is played every day for four hours.

    Previous study, carried out over the last forty years, has found that people are more depressed as they spend more time playing sports.


    But perhaps not in the games themselves, but in their social part, the explanation why the outcomes for "Animal Crossing" and "Plants VS. Zombies" are different.


    In both games, in fact, the characters that the players control engage and socialize with fictional characters that are often controlled by individuals.

    The study also indicates that those who were forced to play were less fulfilled and comfortable because they were hunting for a way to withdraw from daily pressures, and that, according to the BBC, playing in the virtual universe struggled to overcome their frustration with real life.

    Like a used Ferrari, the most expensive game ever costs like

    By: ExtraFunnyPicture On: January 25, 2021
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  • The explanation for the six-figure price is because it's very rare that the game is Super Mario Bros. 3 in a bundle like this.

    Last Friday, at the auction of the House Heritage Auctions, a new milestone was reached at the price of one video game, and as many as 20 collectors fought to offer higher cash for a rare gaming rarity.

    A rare unpacked copy of the original Nintendo Entertainment System (NES) console, Super Mario Bros. 3, sold for a whopping $156,000.


    Such a high price, according to the Aukian estate, is the explanation for the fact that the copies of the game are Super Mario Bros. 3 in the packaging as it is very rare in the picture. While the depiction of Mary in flight will be remembered by many and nothing odd will be seen on it, the earliest drawing from the packaging varied from the later ones.

    And the only distinction is that Mario's right palm is partly obscured by the word "Bros." on the left side of the box.

    Nevertheless, there is something else. This clone of the Super Mario Bros. 3 rating of 9.2 A+ was provided by the video game rating firm, Wata Games. This suggests that this edition of the game is in near excellent shape in the warehouse The status.

    In contrast, in early July, the same auction house sold another "almost perfect" clone of Super Maria 3 for $ 38,400. The key reason why that copy was four times cheaper is that it got just a 9.0 A rating, according to Wata Sports.

    Activision-Blizzard is worth $ 72 billion due to the pandemic and microtransactions.

    By: ExtraFunnyPicture On: January 25, 2021
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  •  At the beginning of the year, the American publisher hit a peak value of shares

    Activision-Blizzard began with a reasonably good result in 2021, especially compared to the end of 2019. As Activision-Blizzard is now valued at a whopping $ 72 billion, the stock of the company and its stock has hit a high market valuation.



    Since 1984, the shares have hit the highest record and are worth as much as $ 95. Their value is estimated to continue to increase over the next year, as continuous growth has been reported since December.

    Since it is a prosperous time, the record value is not shocking. Earnings of $1.2 billion are realized in the last quarter by microtransactions alone. With the free Battle Royale implementation of Call of Duty: Warzone, published last March, the greatest success was reported, and there was also the very successful reboot of Modern Warfare.


    CoD: Mobile has led to strong profits, and we have the expansion of World of Warcraft: Shadowlands on the Blizzard side, which was the highest-selling PC title at one point. The outstanding sales of these games are only just part of the success of the business because we must not forget the influence of the coronavirus pandemic on the spread of the gaming industry.

    When more individuals than ever enjoyed video games as the perfect source of entertainment during their stay at home, the Coronavirus caused Activision-Blizzard to finish 2020 with outstanding results.

    Now it remains to wait until February 4 when the firm will announce the final earnings for fiscal 2020, and at the same time how the Black Ops Cold War sale went will be announced.


    This company wanted to use the outstanding profits to support those who most need the money, so it sent $7.6 million along with the charitable organizations' workers.

    Thursday, January 21, 2021

    Grand Theft Auto VI Patented is Rockstar Games

    By: ExtraFunnyPicture On: January 21, 2021
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  •  More intelligent characters will arrive with the latest patent behind Rockstar Games

    Official information for GTA 6 from Rockstar Games is now covered by Snake Paws since no official announcement is insight. Confirmation of life happens only by the errors of the Take-Two company's creators and marketing plans, according to which the six will arrive in 2023.



    The release date has already been hit, and the game itself and how it will be different than the still popular GTA 5 are provided with information. It is rumored that the female lead will enter the stage and that in some places the action will take place.

    Rockstar Sports, however, has more ambitious ambitions than just moving places and a new plot, but patents go with working on Grand Theft Auto 6. Rockstar has lodged a patent application related to NPC characters and their navigation in a game environment, as one Reddit user noted. It is a navigation-related device that is not connected to the player himself and requires navigation in the actions of computer characters to make them more believable.

    In this patent-pending title, the non-playable characters can behave more convincingly and know how to respond to multiple changes about location. The site itself notes that, based on the terrain and the type of road they are traveling on, they may know how to change the pace. In that way, not just realism, but also more character at the places would be the advantage.

    While most of the written stuff is nonsensical to the average reader, there are very exciting proposals for the relation to the patent itself that we can not wait to see within GTA 6. 

    Gaming business giants have been fined EUR 7.8 million for geo-blocking games

    By: ExtraFunnyPicture On: January 21, 2021
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  •  The European Commission acts for the good of gamers The European Union, more specifically the European Commission has opened criminal proceedings for the practice of geo-blocking game purchases against 6 well-known game developers, so-called industry giants.



    Geo-blocking is only known to be the binding of Steam game keys to a specific nation or territory, which will make it difficult to trigger the game in another country by buying the key. As the EU is committed to the Digital Single Market, irrespective of the country where anyone is based, it was agreed that a fine of EUR 7.8 million must be charged by publishers who opposed the activity.

    Valve received a fine of 1.6 million, which still did not wish to collaborate with the European Commission during the investigation, Capcom received a fine of 15 percent smaller for cooperation and would pay about EUR 400,000, the highest is Focus Home Interactive, which, after a cut of 10 percent, paid EUR 2.8 million. Bandai Namco, Koch Media, and ZeniMax Media, the majority of the fined publishers, have won a 10 percent cut in penalties and will pay EUR 340,000, 977,000, and 1.6 million, respectively.

    The European Commission did not respond entirely by mistake to the geo-blocking of games, but the inquiry was launched because the number of people enjoying games is increasing rapidly, especially on Steam, which last year had 120 million active users and initially set up a new one in 2021. A record according to the number of players. Limiting anyone from interactive content only because of their location is not fair. The fined businesses would have to pay the fine to quit the former activity, and with a sad case, other publishers have learned a lesson.